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A new reign begins on the GW Amp site today. A new herald of the Site Manager title has been chosen and his name is Wyat_Hawke.
For those unaware, outstanding staffer/member Kanna recently stepped down as Site Manager for the site. In his departure, a new SM was sought to fill in the void. Kanna will be missed as staffer but I am pretty sure he isn't completely leaving the site. I would like to be one of the first to thank him for his time and effort he placed into the site on a daily basis. Also please give congratulations to Wyat in his new position for the site.
With Wyat taking over as SM, we are considering opening up to take on new staffers. Stay tuned for news on seeking out site assistance. If anyone has any questions feel free to contact Wyat or myself.
Stay tuned to Gameamp.com for more news on Guild Wars.
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We all know that in-game Gold is sold for Real Money in a process called RMT. We know it because we get tells in-game from seller accounts and because we sometimes (think we can) see the farming accounts at work in our beloved game.
That there is a market for in-game gold can not be doubted once one looks at Google's WOW Guide WOW GOLD trend analysis. Some go as far as to compare the phenomenon to prostitution, claiming it's the unsavory elements around it that are the problem, not the "service" itself.
Game Security blogger Play no Evil got some statistics straight from the monster's mouth. IGE has been busy tearing itself to shreds so was unavailable for comparable figures.
The article is an interesting read, showing some interesting tidbits like WOW-EU gold being persistently cheaper than WOW-US Gold. Could it be that Blizzard patrols the EU servers less fanatically or is it to do with time-zones, the proverbial Chinese Farmer doesn't have to wait nearly a day for the US market to wake up before offloading the hot goods. Some of the comments are even better. Truly showing how complex and diverse this issue really is.
Read and discuss.
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Usuallys, new is about things that happen. But on a few occasions it warrants to report on things that didn't happen. Because they didn't happen. Just so you know about the calamity you just avoided.
For instance, millions of WOW -and not to mention movie- fans can collectively sigh with relief as:
| QUOTE | | “I got in contact with Paul Sams of Blizzard, and he said, ‘We will not sell the movie rights, not to you…especially not to you,’” Boll revealed. “Because it’s such a big online game success, maybe a bad movie would destroy that ongoing income, what the company has with it.” |
Most shocking is probably Boll's calling a movie of his (albeit one he's not allowed to 'make') bad.
Too bad there's no news on the movie Blizzard already announced to be working on during Blizzcon 2007, but we at least now know it won't be a Uwe Boll abomination. Which must come as a relief. I mean adaptation, of course.
Source
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Strictly speaking this isn't news, since this item is about two decades into the past and one decade into the future.
The first is a Visual Histroy of MMORPGs (first part) hosted at Massively.com which shows a nice overview of the genre, starting with the first MUD, created by Richard Bartle and Roy Trubshaw back in 1978 (told you it was two decades) up to around the time Everquest hits the scene in 1999. Presumably, that will get a viewing in part2. But for a quick timeline of that classic, check here.
But this is all preface for Richard Bartle's (who is indeed the same Bartle as from the famous Bartle Test which many Developers still use to define players by) Keynote speech at IMGDC 2008, in which he sets out three brilliant though sometimes scary visions of how MMORPG's will evolve in the next ten years or so.
Best of all, he posted his Slides online!
I would invite you all to look at the pretty pictures by Massively and then read through Richard Bartle's Slides, if only to find out how he managed to link MMORPG's to two of the best things to come out of the seventies, namely the Muppets and Debbie Harry.
Once you're done, I'd like you to share your thoughts on the past and future of MMORPGs here.
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EA Mythic brought saddening news earlier this week when they announced a fall launch, showing once and for all that a release set in mud can still easily slip.
But since that sad day, Mythic's been making up for it with a sleuth of items that hitherto had only been hinted at. They accomplished this by means of letting a TTH crew film just about everything they had tape for during a visit to the Mythic offices.
Here's the list:
“Tech is as deep as plastic. Game play is forever!”
In another part of the world, we learn that EU Open beta this summer will be guaranteed for the 55,000 people who will be pre-ordering the Collector's Edition. The rest will presumably be drawing straws.
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Ever wanted to try a particular race and class combo in Arena play? The tournament gives you the chance to make your ideal gladiator. With your three available character slots, you can freely experiment with different combinations - and coordinate with others to craft a "dream team."
When you create a new character on a tournament realm, it will automatically be leveled to level 70, be fitted with a basic set of gear, be given a tidy sum of gold and appear in one of the designated starting areas. Handy NPCs in the vicinity include skill trainers, gear and item vendors, and Arena battlemasters. Everything you'll need to prepare for the Arena Tournament battles ahead is conveniently located right in your starting area.
The Cost is $20 per account, for the entire 6 week period.
REGISTER HERE
Arena Tournament Page
Discuss Here
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Blizzard Entertainment, Inc. today announced that World of Warcraft®, its award-winning, subscri-ption-based massively multiplayer online role-playing game (MMORPG), is being prepared for release in Latin America. The Latin American localization will be based on the existing European Spanish version but will feature entirely re-recorded in-game speech. This new version of the game will be rolled out in select markets throughout Latin America starting in the first half of 2008 and will also be available to Spanish-speaking players in the US and Canada at that time.
A dedicated Spanish-speaking team is being assembled at the Blizzard Entertainment offices in Irvine, California and Austin, Texas to ensure that Spanish-speaking World of Warcraft players based in North and South America will receive high-quality 24/7 support in Spanish. Positions are currently open on the company's customer service, quality assurance, community relations, and web teams, and a new official website for the game's North and South America-based Spanish-speaking players is in development.
| QUOTE | | Making World of Warcraft more accessible to gamers around the world has been a longstanding goal for us; Spanish-speaking players on our North American realms have already shown a great deal of enthusiasm for the game, and we're pleased to be able to offer them a fully localized version. |
-Mike Morhaime, CEO and cofounder of Blizzard Entertainment.
Further details on pricing in local currencies for Latin American players, as well as country-specific availability, will be announced closer to release. Also closer to release, Blizzard will provide details on language-pack downloads and character-transfer options for existing Spanish-speaking players on the game's North American realms.
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Well, we've got no-one to blame for this but ourselves.
We did ask for this after all. Thanks to the valiant efforts of our Developers, you are now only a click (or two if you miss-click like me) away from seeing which of your site's staff-members are online at the moment.
For example:
So if you need a staffer, and need one NOW, that's the place to check who to PM. In emergency situations, you can also use the staff page of other network sites. You can easily navigate by means of the pull-down menu at the top right of every page. The four mentioned sites are the most active though. A link to the Staff page is always provided in the left column as part of the box labeled "Gameamp", usually at the bottom.
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There has been a recent outbreak of new strain of Private Message scams to hit the Gameamp Network. It can be from any user, but the basic message is that something tragic has happened to the user and they need your help in retrieving funds.
If you receive one of these types of PMs in your box, please notify the closest staffer and include any and all pertinent information, such as username who sent the PM, the contents of the PM, and anything else you might feel they would need to know. In order to make this scam seem more legitimate, the user will include what looks to be their real identity and email address in the body of the message. Please do not be fooled by this tactic.
The staff here at Gameamp wants you to know that this kind of behavior is severely frowned upon and will not be tolerated. We would like to keep this site as friendly and family oriented as possible and need your help in keeping it that way.
Thank you for your time and attention.
Big
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Since our former Site Manager Drucila has stepped down from her position, the position is now available for those who are interested in improving and running our WoW section!
If you feel you're fit for the job, you can fill out our application form located HERE, or send a PM to Grifter0408 who is working as our Site Manager for the time being. Remember to tell us why you'd be up for the job and what sort of qualities you have.
Also, we also have open positions for forum moderating and general administration, as I'll be stepping down once we find new staff. Like for the Site manager, applications for these staff positions should be applied HERE or by contacting Grifter0408(Or any other moderator for that matter).
Don't be afraid to apply, we have alot of helpful guides and moderators who will help you out, so you won't be on your own!
This is your chance to make a difference here at WoW@Amp!
Besides Grifter, you can also contact | | | | |