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Blizzard Entertainment, Inc. today announced that World of Warcraft®, its award-winning, subscri-ption-based massively multiplayer online role-playing game (MMORPG), is being prepared for release in Latin America. The Latin American localization will be based on the existing European Spanish version but will feature entirely re-recorded in-game speech. This new version of the game will be rolled out in select markets throughout Latin America starting in the first half of 2008 and will also be available to Spanish-speaking players in the US and Canada at that time.
A dedicated Spanish-speaking team is being assembled at the Blizzard Entertainment offices in Irvine, California and Austin, Texas to ensure that Spanish-speaking World of Warcraft players based in North and South America will receive high-quality 24/7 support in Spanish. Positions are currently open on the company's customer service, quality assurance, community relations, and web teams, and a new official website for the game's North and South America-based Spanish-speaking players is in development.
| QUOTE | | Making World of Warcraft more accessible to gamers around the world has been a longstanding goal for us; Spanish-speaking players on our North American realms have already shown a great deal of enthusiasm for the game, and we're pleased to be able to offer them a fully localized version. |
-Mike Morhaime, CEO and cofounder of Blizzard Entertainment.
Further details on pricing in local currencies for Latin American players, as well as country-specific availability, will be announced closer to release. Also closer to release, Blizzard will provide details on language-pack downloads and character-transfer options for existing Spanish-speaking players on the game's North American realms.
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